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Bashing stuff with a shovel

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A friend asked me to do this review so lets talk about Shovel Knight one of the quintessential indie games of the last 14 years. Shovel Knight is a near perfect experience that now encompasses 4 seperate game modes that have been added one by one by Yacht Club Games over the years. My first experience with SK was at a Gamestop Vita kiosk. I played the demo for 8-10 mins and absolutely loved it. I asked the Gamestop employee if they had it in stock and he told me it was download only, I immediately went home bought it and downloaded it to my Vita. Now I said this game is almost perfect, before i get into why it's great, let's mention what sucks about the game. The chip tune music blows, it's just terrible, I never listen too it because i hate it so. With that out of the way let's get to everything thats great about the game: the graphics, the tight responsive gameplay and the petfectly tuned difficulty (in shovel of hope at least, specter of torments boss fights are br

The Hiddenest of Xbox Gems

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Tork is a little known, almost forgotten, terribly underated platformer for the OG Xbox. Birthed into the world after a torrid developemnt cycle that would see it dropped by Ubisoft, then flounder at another publisher (Microsoft), get dropped by them and then picked back up by Ubisoft to be released for a budget price (the tidy sum of $20). Tork is certainly worth a thorough perusing. Developed by first time developer Tiwak, it was their one and only game (joining Voodoo Vince in this regard). Tork is, sort of, the 128 bit Bonk we never got. Starting off in pre-historic times all of Tork's fellow villagers and family are kidnaped by Mr. Evil Bad Guy. It's up to Tork to fight and platform his way through the winding stages to get to them. I really like this game and i don't think it ever got a chance to show enough people how good it is. However there are a few quibbles here and there. The game is tough, especially as it seems it was aimed at kids. The game is rightly criti