Viva la Vita I finally picked up the PlayStation Vita before I went on vacation last year and wow am I blown away by this little bad boy. The thing just kicks all kinds of ass. It fixes almost all of the PSP's short comings while offering the best on the go core gaming experience on the market. (although I'm sure the Switch will have something to say about that in the future) The Original model is just fantastic: Proper analog sticks, plus smaller, better buttons, a great D-pad, OLED wonderfulness, front and rear touchscreens. Amazing graphics and a good selection of games. Uncharted, Borderlands 2, Killzone, Unit 13, Jet Set Radio, The Unfinished Swan, Sly Cooper Theives in time, LittleBigPlanet, Rayman, Tearaway. Then there's the smaller, mostly 2D goodness: Fez, Risk of Rain, Super Meat Boy, Steam World Dig, Guacamelee, Velocity 2x, Soldner X 2, Sound Shapes, Bastion, Mutant Blobs Attack, Resogun and SHOVEL KNIGHT. God, Risk of Rain and Shovel Kinght are total revel...
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Tork is a little known, almost forgotten, terribly underated platformer for the OG Xbox. Birthed into the world after a torrid developemnt cycle that would see it dropped by Ubisoft, then flounder at another publisher (Microsoft), get dropped by them and then picked back up by Ubisoft to be released for a budget price (the tidy sum of $20). Tork is certainly worth a thorough perusing. Developed by first time developer Tiwak, it was their one and only game (joining Voodoo Vince in this regard). Tork is, sort of, the 128 bit Bonk we never got. Starting off in pre-historic times all of Tork's fellow villagers and family are kidnaped by Mr. Evil Bad Guy. It's up to Tork to fight and platform his way through the winding stages to get to them. I really like this game and i don't think it ever got a chance to show enough people how good it is. However there are a few quibbles here and there. The game is tough, especially as it seems it was aimed at kids. The game is rightly criti...
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